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The last three decades have seen
airborne weaponry vastly increase its lethality, both air-to-air and
air-to-ground weapons becoming far more accurate and effective. A closer
examination will also quickly reveal why this has occurred, as the once
dumb weapons became smart weapons, with their own guidance systems,
relying less and less on the judgement of the man pressing the trigger
on his control column.
There was a price to pay, though, the weapons became more and
more expensive, they also became susceptible to electronic and other
counter-measures. In an environment where switching on one's radar is as
good as saying here I am, come and get me. . ., many modern airair and
air-ground weapons become less effective than they could be, otherwise.
In the event of smaller conflicts, the use of precision guided
munitions (PGMs) really presents little of a problem, as adequate
stockpiles of guided weapons are readily available, also an enemy who
has little experience combating a weapon is also likely to have
ineffective, if any, counter-measures. This situation will not persist,
particularly in the case of a protracted, large scale conflict. The use
of advanced anti-radiation missiles and ECM is likely to limit the use
of radar guided weapons. A densely knit air defence network will make
offensive support and interdiction missions far more dangerous. Add to
that the high cost of PGMs and air-air missiles (AAMs), stocks also
running low, and a quite serious situation will develop.
The principal cause of this potential problem lies in the fact
that the last three decades have really seen little change in weapon
delivery techniques - the increase in accuracy is principally due to the
weapons acquiring guidance, little attention has been paid to achieving
pinpoint accuracy with cheap and unsophisticated munitions, such as the
free fall bomb or the cannon shell. The integration of flight and fire
control systems promises to do exactly that, at relatively low cost,
improving an aircraft's capability in both air-air and airground
missions.
Figures quoted in connection with the USAF's IFFC/Firefly III
program suggest an increase in air-air gunfight lethality of 24:1 and an
increase in survivability during air-ground missions of 10:1. Even if
these figures are not met in combat, they still represent a useful gain
in combat capability and should not be overlooked. A closer look at what
IFFC has to offer will convincingly prove that point.
Fire Control Systems
The principal task of a fire control system is the gathering
and processing of information on targets. Virtually all modern aircraft
are fitted with one or more sensory systems, radar, FLIR, Laser spot
trackers, Low Light TV, Moving Target Indicator radar etc. Target
information from one or more sensors is monitored by a Fire Control
Computer (FCC), which also monitors the aircraft's own position, via an
inertial navigation system or Doppler nav system. Targets are usually
identified with IFF and tracked, depending on the sophistication of the
system, threat priorities are established. The FCC will then proceed to
its main task, computing the appropriate launch or release time and
place for the chosen weapon. The computer must have stored information
as to the performance of the weapon used, using this and continuously
updated information on the relative position of the target with respect
to the launch aircraft, it will either issue steering instructions to
the pilot or directly steer the aircraft (as in the F-14A Tomcat, where
the AWG-9 radar/fire control is actually linked to the fighter's flight
controls and will automatically, if commanded, fly the fighter into an
optimal missile launch position) into a favourable position for the
release or launch of the weapon.
Modern fire control systems employ radar and FLIR/Laser
equipment for monitoring targets, enabling the attacking of both aerial
and ground targets. This was not the case initially, though, as the
modern breed evolved from two separate species - the air-air intercept
fire control system and the weapon release computer. The former type is
best illustrated by the F106A's MA-1 fire control, allowing fully
automatic air-air intercepts, the latter type by the various bomb
release computers added on to 1960s fighters, as a useful afterthought.
It isn't difficult to see that one computer could perform both jobs, one
at a time, and this configuration was eventually adopted. In most
instances it allows for wings level automatic bomb release and will
assist the pilot in gunnery, by providing range and ballistic
information to the Head-Up Display (HUD).
Flight Control Systems
An aircraft's flight control system is the determining factor
in enabling a pilot to exploit an aircraft's characteristics. The
controls are the vital link between the pilot and the vehicle. In a
conventional aircraft, the control surfaces are usually linked to the
controls mechanically, with some power assist, to reduce the pilot's
workload. This assumes the aircraft is reasonably stable statically (see
Artificial Stability, June 1981), which isn't usually the case with
modern combat aircraft. The requirements for handling over a very wide
range of speeds and angles of attack, combined with the essential demand
for a very rapid control response, necessitate the reduction of the
aircraft's natural stability. This is, however, more than compensated
for by the use of stability augmentation, which results in far better
handling characteristics than could be offered by a conventional
system.
In a modern fighter, inputs from the pilot's controls are fed
into a Stability Augmentation System (SAS) computer. This computer is
programmed to a control law, a program which determines the aircraft's
handling. Upon receipt of a command via the controls, the SAS computer
determines the required control surface deflection rate, which it
transmits to the actual control surface actuator via the aircraft's
fly-by-wire electrical control system. Simultaneously, via means of a
set of gyroscopes and accelerometers, the computer monitors the
aircraft's actual manoeuvre, and employs this to correct the control
deflections it commanded to achieve the exact rate specified by its
control law. In this manner, idealised handling characteristics may be
built up, as deficiencies in the aircraft's natural behaviour may be
cancelled out and desirable characteristics artificially created.
(Analogue systems are by nature hardwired to a particular control law,
alteration requires physical modification of the electronics, newer
digital systems may be altered simply by changing the software in the
computer's memory.) Though the pilot may feel that he is flying a nice
aircraft, he has actually been removed from the aircraft's control loop
(a control loop may be regarded as the flow of information from a source
through a system and back to the source, the source may observe the
difference between what it fed into the system and what it gets out of
the system, it will then use the difference to alter what it feeds into
the system to get the desired response; in a conventional aircraft this
is represented by the pilot-controls-aircraft-pilot loop) and merely
tells the SAS computer what he wants the aircraft to do.
Here is where problems tend to arise, as the establishment of
the desired control law involves some strong compromises. Rapid response
during violent combat manoeuvres dictates a high speed response from the
control system upon deflection of the controls (the aircraft must
establish the commanded pitch/ roll/yaw rate as fast as possible), but
this becomes more than a nuisance during fine tracking of a target,
because the pilot will inadvertently overcorrect, leading to an effect
called pilotinduced-oscillations (PIO), which may even throw the
aircraft out of control in extreme cases. (Actually, the fine tracking
process is yet another control loop, where the pilot attempts to align
the aircraft's axis with the position of the target.) Fine tracking
requires a fairly slow response, in practice a compromise is usually
chosen, though another solution exists in the insertion of a non-linear
filter between the controls and SAS - it responds to large inputs
rapidly and small inputs slowly.
As much as an electronic flight control or stability
augmentation system has to offer in the way of response and handling
improvements, it cannot, on its own, allow the full exploitation of the
aircraft's abilities. In order to hit a target. the pilot uses
information supplied by the fire control and his own vision to align the
aircraft for the release or firing of weapons. and here is where the
greatest hindrance can be found - the pilot's own limitations. Take
gunnery, for instance. If we set aside things such as gunfiring in high
G turns and simply consider a situation where the pilot has to put his
cross-hairs (rather circle) on an airborne target, which is trying to
evade his gunfire. If both aircraft are travelling at comparable speeds,
most of the target's motion is detected as a small change of angular
position in the pilot's field of view. What may be a change of position
adequate to foil a shot may not be detected until half a second too
late. As closing velocities increase, this becomes even worse, as in
airground gunnery. Obviously, an experienced pilot can allow for a lot
and that's what would make him a good shot, combine this with automatic
ranging and lead computing and one can get reasonable results.
Providing, of course, that the pilot has adequate time to prepare for a
shot, as many gun firing opportunities are not exploited for this reason
alone (basically, the pilot must function as a fire control system and
estimate where the target will be by the time his gunfire reaches it,
mentally plotting the target's path in his FOV. As the target is
unpredictable and the pilot's response relatively slow, opportunities
will be lost).
The solution to this problem is quite simple - employ some
sensory system to accurately measure the target's position relative to
the aircraft and then use this information to automatically point the
aircraft at the target, i.e. integrate the fire control with the flight
control system.
Integrated Flight and Fire
Control Systems
The greatest demand which the implementation of an IFFC system
will make upon the designer is the precise and rapid measurement of the
target's position. Due to the often very close ranges involved in
gunnery and the degree of accuracy demanded, air-air radar is inadequate
and the choices available are laser/optical or millimetre wave systems,
the former more practical at the moment. A laser based system would
employ a TV or FLIR camera boresighted with a rangefinding laser and
fitted with precision angle measuring equipment to accurately determine
the direction the system is pointing in. The system would be fitted with
an electronic contrast lock (automatic tracking, see Laser Guidance,
September 1981); once the lock is engaged, the system would keep the
laser beam aimed at the target, irrespective of the relative motion of
the aircraft and target. The angular information derived from the
direction of the beam and range information from the laser are
sufficient to determine the target's position and this information is
then fed into the aircraft's fire control computer (alignment of the
laser system to the aircraft is critical, as errors in alignment would
defeat the purpose of the system).

The two seat F-15B modified by
McDonnell Douglas for the USAF's IFFC-I / Firefly III flight test
program. The aircraft has a number of internal modifications, the only
external difference is the Martin Marietta ATLIS II laser / TV tracker
pod fitted to the forward port Sparrow station. Flight tests were being
carried out by the USAF Flight Dynamics Laboratory and Avionics
Laboratory at Edwards AFB. The aircraft is being flown by pilots of the
Air Force Flight Test Centre and Air Force Tactical Fighter Weapons
Centre in both air-to-air and air-to-ground manoeuvres. Some of the
published results are quite interesting, for instance an IFFC coupled
automatic attack with live 20 mm ammunition, on a towed target (2.7G,
945 m range, 30 deg aspect angle) yielded 18 hits out of 110 rounds
fired (1.1 sec firing time at 6000 rds / min), enough to put any
fighter out of action.
The fire control computer interfaces with the flight
control system, in principle the computer issues instructions in the
same fashion as the pilot via his controls. However, the computer can
be programmed to execute a manoeuvre precisely, as the aircraft's
handling characteristics can be programmed very accurately into the
machine's memory. In use, the pilot would lock the laser onto a target
and instruct the computer (via a switch on the controls) to attack. The
attack manoeuvre would nearly always be comprised of two phases,
acquisition and tracking. In the acquisition phase, the aircraft is
aimed in the direction of the target, usually by a tight turn after
which the computer would commence tracking the target. The tracking
phase is critical in gunnery and here is where the computer's speed
comes into play. Taking into account target position and weapon
ballistics, the computer points the aircraft's axis to a point just
above the target (the computer becomes locked into another control loop,
it attempts to null the difference between the aircraft axis and line of
sight to the target), after which it fires the gun. As errors
introduced by time lags in tracking correction and bad judgements of
target positions are eliminated, the shooting is more accurate and
exploits gun-firing opportunities to their best. In terms of air-air
gunnery this translates to a 4:1 increase in the duration of gun firing
opportunities, 3:1 increase in target hits and a 2:1 reduction in the
time to first hit, suggesting a theoretical increase in lethality of
24:1. This would allow for all aspect gunnery, typically head on first
pass kills of airborne targets.
The acquisition and attack manoeuvres flown are preprogrammed
into the computer's memory, this allows for automatic evasive
manoeuvring during ground attack, as the gun may be fired accurately or
bombs released while the aircraft is manoeuvring, a simple turn is quite
adequate in fouling up a linear fire control computer's (ZSU-23-4P or
other AAA systems) fire control solution. The probability of being hit
by small arms is also reduced, the aircraft need not overfly the target,
and the pilot may pay more attention to his surroundings. The USAF
suggests a 10:1 increase in survivability on air-ground sorties.
The attack profiles described illustrate only the first stage
in IFFC implementation, reducing pilot workload and performing the
critical stages of the attack manoeuvre; as more experience is gained,
advanced software will be developed, probably enabling automatic
dogfighting in the ultimate case (a data recording system fitted to an
IFFC system could be extremely valuable in a prolonged war, as it would
allow extensive postflight analysis of an opponent's evasive tactics and
performance).
The use of digital flight control systems in future aircraft
will make the fire control to flight control interface very simple, it
would also allow for on-the-spot changes of control laws, enabling the
use of direct force control modes (lift, yaw) or even more rapid
manoeuvring.
The USAF/McDonnell Douglas
IFFC/Firefly III Development Program
The IFFC-I/Firefly III flight tests are the culmination of a
development program begun by the USAF Flight Dynamics Laboratory and
Avionics Laboratory in the mid seventies. The project involves the
modification of an F-15B aircraft to perform with onboard IFFC, enabling
air-air and air-ground gunnery and airground bombing under the control
of the aircraft's fire control computer.
The system is configured for three modes of operation,
air-to-air gunnery (AAG), air-to-ground gunnery (AGG) and bombing (BMG).
The basic F-15 aircraft had to be modified for the program.
Externally, an ATLIS II laser/TV tracker pod was fitted to the port
forward Sparrow station, the pilot may acquire the target with the pod
directly or slave it to the AN/APG-63 radar or AN/ASN-109 inertial
navigation system.
Internal and cockpit modifications are more extensive. The
aircraft's IBM Central Air Data Computer/Central Computer (CC) has been
modified to communicate with added IFFC hardware, namely the Coupler
Interface Unit (CIU), which contains interfacing for the ATLIS pod, all
fire control software, coupler control laws, Built-In-Test (BIT)
routines, In-Flight Integrity Management (IFIM) and On-Board Simulation
(OBS) software (OBS is purely for test purposes). The aircraft's
standard Control Augmentation System (CAS) was modified to receive
inputs from the CIU and has altered control laws, to allow the IFFC the
required amount of precise control.
In the cockpit, an added IFFC control panel carries CIU power,
IFFC subsystem status and re-assigns functions to the standard F-15
throttle and stick controls (these switches allow radar mode and weapon
select, aside from other functions, without releasing throttle or
stick), throttle controls including IFFC couple/ uncouple, OBS
start/stop, weapon delivery mode and slew, lock-on and FOV controls for
the ATLIS pod. IFFC parameters, pilot selectable, are stored in the CC
as Nav Control Indicator destinations and are transferred from the CC
to the CIU by an NCI entry.
Due to the potential for loss of the aircraft in the event of
a failure in IFFC coupled mode, extensive safety features are built in.
BIT, run only on the ground, includes standard F-15 BIT checks and self
checks of the CC, CIU and ATLIS sensor/ tracker (S/T); it is claimed to
be able to detect 94% of failures and isolate 88%. IFIM monitors
in-flight operation of the IFFC with self-checks of the CC, CIU, CAS and
S/T and cross-checks between these subsystems; should a critical failure
occur, IFIM prevents IFFC coupling or disengages the IFFC if already
coupled, retaining pilot control. The IFFC also contains control
command limiters and will not couple if certain range, altitude and
orientation criteria are not met.
The IFFC has two sets of control laws, the 'outer loop'
tracking and the inner loop flight control (CAS) laws, the latter
having been modified from the F-15 standard. In the air-air AAG mode,
tracking control laws will match the aircraft's pitch and yaw rotation
rates to that of the line-of-sight (LOS) to the target, nulling
elevation and traverse tracking errors. Large tracking errors are
reduced by roll tracking, rolling the aircraft so the resulting error is
mainly in the pitch plane. The flight control laws are modified in all
three axes, principally making the aircraft more responsive; this allows
for more precise control. The AAG mode authority limits are +6, - 1 G
in pitch, 60 deg/sec in roll and 6 deg/sec in yaw.
The air-ground AGG mode has two phases, convergence and
terminal steering. Convergence steering takes the aircraft from any
attitude into a banked accelerating turn. AGG operates in a fully
automatic 'MIN TIME' or semi-automatic MAX MANOEUVRE mode; after
differing convergence phases tracking occurs, using the same control
laws as AAG, in the former case fully automatic in all three axes, in
the latter automatic in pitch and yaw, allowing the pilot manual roll
control. AGG authority limits differ from AAG in pitch, allowing + 2, -
2 G.
The BMG bombing mode also consists of convergence and terminal
steering phases, convergence steering once again taking the aircraft
into an accelerating turn, manually or coupled in pitch/roll. For either
mode the pilot inputs the desired release range (this enables the
calculation of the turn's parameters). Precision terminal steering
occurs several seconds prior to weapon release and is automatic in roll
or pitch/roll; in the former case the pilot exercises pitch control and
may adjust release range by varying the G level. The roll flight control
law is altered for faster response, the pitch authority limit is + 2, -1
G.
The flight testing of the IFFC testbed F-15B began on 19 May
1981 and is comprised of two stages, an initial system test phase, where
all subsystems were checked for function and performance, and a final
system integration stage, where IFFC interfacing was checked and system
performance assessed. Some problems with pilot pod (S/T) control and
ground target tracking have apparently occurred, but the project is
moving toward the stage of fine tuning the control laws.
A final evaluation would then be carried to acquire
representative information on gains in lethality and survivability. (Ref. Jones J. G. - Design of control laws
to implement ACT benefits, Aeronautical Journal, Jan. 1980; Hellman G.
K. and Green K. C. - Integrated Flight/Fire Control Demonstration, USAF
Publ.)
IFFC systems are still in their infancy and a lot of time may
pass until they become a viable combat weapon, but the potential they
offer is very large. Smaller air forces with limited budgets may find
the concept unattractive, if it means the purchase of expensive laser
tracking equipment, however, where this equipment is established in
practical use, it is worth serious consideration, if only on the merits
of increased survivability.
This could be a strong argument in favour of equipping the
RAAF's future F-18As with IFFC subsystems, the F-18s will be fitted with
the AN/AAQ-38 FLIR/laser autotracking pod, which is a device slaved to
the fighter's dual redundant mission computers. The computers have a lot
of growth space available and adequate computational power to handle
IFFC functions, available airframe space would easily allow the
interfacing electronics to be installed.
The SAS and fly-by-wire flight controls could be modified more
easily than the hydromechanical system of the F-15 and the flexibility
of the display and weapon select systems (all software configured) imply
little if any modifications. If the RAAF intends to use the F-18A for
strike and close support missions, it will have to accept high attrition
due to small arms fire and AAA, the most likely air defence in the
region. At the cost of some modifications to the yet unbuilt aircraft
and sensor pods, this potential problem could be substantially reduced,
with the added benefit of using cheaper munitions. Food for thought, if
nothing else.
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